Update Release
firebase_app_distribution.update_release
ActionBusiness appsconnection required
Calls firebaseappdistribution v1 PATCH /v1/projects/{projectsId}/apps/{appsId}/releases/{releasesId}.
Updates a release.
Connection
- Required
- Yes — the node will not save without one
- Auth type
- OAuth 2.0
- Providers
- Firebase App Distribution
- Secret shape
- {"client_id", "client_secret", "refresh_token"}
- Config it needs
- project_id
- Resolved by
- config.connection_id, else node.connection_id
Configuration
3 fields, 3 required. A dotted path is a nested object and name[] an array of objects — the editor renders the same tree.
| Field | Type | Required | Default | Constraints | Example |
|---|---|---|---|---|---|
app App name or id. | string | Yes | — | — | — |
release Release name or id. | string | Yes | — | — | — |
body The GoogleFirebaseAppdistroV1Release resource, as the API defines it. | object | Yes | — | — | — |
Output
One shape.
result
Extra keys beyond the ones listed can appear.
| Field | Type | Example |
|---|---|---|
acceptedInvitationCount | integer | — |
androidPackageRegistrationState | string | — |
binaryDownloadUri | string | — |
binaryType | string | — |
buildVersion | string | — |
createTime | string | — |
displayVersion | string | — |
expireTime | string | — |
feedbackCount | integer | — |
firebaseConsoleUri | string | — |
installationCount | integer | — |
name | string | — |
openInvitationCount | integer | — |
releaseNotes | object | — |
testState | string | — |
testingUri | string | — |
updateTime | string | — |
{
"acceptedInvitationCount": 0,
"androidPackageRegistrationState": "",
"binaryDownloadUri": "",
"binaryType": "",
"buildVersion": "",
"createTime": "",
"displayVersion": "",
"expireTime": "",
"feedbackCount": 0,
"firebaseConsoleUri": "",
"installationCount": 0,
"name": "",
"openInvitationCount": 0,
"releaseNotes": {},
"testState": "",
"testingUri": "",
"updateTime": ""
}Related Firebase App Distribution nodes
See Update Release run in a workflow.
In a technical demo we add the Firebase App Distribution connection, drop the node on the canvas and let Workflow Health pre-flight it before the first real run.